Configuration (Server-Side Internals)

Several core behaviors of DataReplicator are controlled by constants at the top of the Core.lua (server-side) script. While the default values are balanced for general use, you can fine-tune them to match the specific needs of your game.

  • REQUIRE_AUTHORIZATION_CALLBACK (boolean, default: false)

    A critical security toggle. If true, any client request for a key that does not have an explicit rule in your :SetAuthorizationCallback() function will be automatically denied. This is a "fail-safe" approach. If false, requests for keys without a specific rule are allowed by default. It is strongly recommended to set this to true for production games.

(These values are currently internal and must be changed in the Core.lua script. A future version may expose a configuration function.)

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